Mount Finn

Mount Finn dominates the skyline over the hold of Karag-Finn. Foothills surround an almighty mass of hard stone over 100 miles wide, an estimated  seven miles high at its peak on the north face. Indeed, the summit looms so monumentally high that there are areas to the north that are permanently within shadow of the mountain, where a cold squall will chill the bones of all but the hardiest traveller. I rarely trade along those northern routes due to the drastic imbalance of season to be found there.

On Mount Finn’s western slope is an ancient monolithic head of mysterious origin. It is around five miles from cheek to cheek, and appears carved by the Gods themselves. From afar it takes the appearance of some ancient dwarf, though whether it is a depiction of one man in particular is up for debate. Some say the monolith is a ward against evil forces that plot to destroy the ruling class of Karag-Finn; others that it appeases the heavens so they might shine down favourably upon the dwellers on this otherwise arid area of the mountain.

There are at least five established routes to the summit including the notorious Raeddnose Pass to the south, which is as perilous as it is winding. One must have detailed and specialist knowledge of the area to make any headway. I have not attempted to journey to the summit myself as I don’t think there’s much money to be made that way. Most dwellers of whom I’ve made the acquaintance from the eastern slopes and in the foothills tend to frequent the nearby towns if they need to trade.

Generally the dwellers on the mountain seem self-sufficient. There are many goat-like animals here that favour the colder climate of the higher slopes which the people appear to farm for their meat and wool. I'm not an animal expert myself but I can vouch for the meat which, pan cooked with roots is highly agreeable sustenance for a travelling merchant.

To the north-east of Mount Finn is the major settlement of Graengael.